Oblivion imperial city mod

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(Sorted with BOSS, as I've been told that LOOT isn't really ready for Oblivion yet, though I use it for Skyrim. Mod list:Ġ2 Better Cities Resources.esm Ġ5 Unofficial Oblivion Patch.esp Ġ7 UOP Vampire Aging & Face Fix.esp ĠA Unofficial Shivering Isles Patch.esp ĠE DLCHorseArmor - Unofficial Patch.esp ġ0 DLCOrrery - Unofficial Patch.esp ġ2 DLCMehrunesRazor - Unofficial Patch.esp ġ4 DLCSpellTomes - Unofficial Patch.esp ġC DLCFrostcrag - Unofficial Patch.esp Ģ8 Cobl Races - Balanced.esp Ģ9 Better Cities Full.esp ĢA Better Imperial City.esp ĢC Cobl Silent Equip Misc.esp I want to figure it out at some point, but not right now. I installed my mods with OMM (aside from a couple that were manualy installed) as Wrye Bash kept reactivating things I didn't want reactivating and I couldn't really get my head around it.

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The Legion Guard in the Imperial City (waterfront tunnel, added by Better Cities) only have hands, feet and heads, and the Skingrad Guards have no legs. I don't have any mods that should affect armour (unless Cobl does?) and I reinstalled my game and all my mods yesterday, didn't have this problem before. Any idea what I can do to fix this? Example: For some reason, some armoured NPCs are showing up with either their greaves, cuirasses or both invisible/missing.